169-Super Exploit
08/15/2015
Comic:
I remember a time when you had to, like, fight bowser or something. I don’t quite understand why glitch/exploits are considered valid in speedruns, but perhaps I’m just shaking my old-man fist at the fast kids and their credits warps.
Now here’s a comic I could have done a bajillion ways, but here’s where I ended up. Not sure if I’m satisfied with the end-result. I gained some respect for sprite comics, though. It’s not as easy as it looks.
A huge thanks to the folks at The Spriter’s Resource for helping me to cut some of the more tedious sprite gathering!
Sometimes I feel you should just relax and read this strip:
http://www.kakujomics.com/comic/2010/09/25/welcome-to-kakujomics/
I know it’s a stupid thing to say but really decide how far you’ve gone forward, and how far you’ve gone away.
Yeesh, things have really changed, eh? Haha, thanks, if you meant that in a good way!
Ilia is so cute!
I don’t know what I feel about speedruns, Sometimes I feel the exploits they do to speedrun the game takes away from the game, but when I try to do the exploits out of curiosity, I find them so hard and I’m like “how do you do this stuff.” and at that time I find new respect for speedrunners, but I still feel like the exploits take away from the game.
It does take a ton of careful planning, which I respect. I guess it’s just another way to enjoy a game.
That’s the main reason they have the categories. Any% can be a crapshoot, depending on how exploitable the game is. 100% Runs are generally solid to watch, although some of them tend to just involve tons of glitches. I personally find the tool assisted ones the most entertaining to watch, since they tend to make them so to make up for using a program to help them. Probably one of my favourites is the TAS for super scribblenauts, wherein a dead lion is used to solve a great amount of problems.
Oh yes, I’m glad they have categories! That Super Scribblenauts run sounds marvelous.